Doors: 7pm | Start 7:30pm
Tuesday 7 March 2023
Iklectik, Old Paradise Yard, 20 Carlisle Lane, SE1 7LG, London
Set amongst the madness of emergent AI and countering the despotic/heroic/dystopic narratives espoused by “Big Tech”, ‘None of the Above: Troubling the Story’ manifests the research of the Artificial and Distributed Intelligence and AI Real-World Narratives research groups through an evening of immersive sound performance, poetics and other artworks.
5 - 7pm
30 September 2022
Atrium, Alison Richard Building, 7 West Road, University of Cambridge, Cambridge CB3 9DP
The Machine Dreams the Future into Being' has been selected for CRASSH's 'Breaking the Frame' film festival 2022. A evening screening of films on the theme of ‘Breaking the frame: resisting technology in the digital age’.
Streetnotes (2021) 27: 28-45
The materiality, aesthetics, logics and processes of digitality have infused the physical space of cities. We can no longer speak of a clear distinction between analogue, carbon-based, offline entities and digital, silicon-based, online representations. The relationship between digital technology and the city is a complex, more-than-human one in which the convergence of digital technology and the city can be shown to have expanded not just the space of the city but what the space of the city is. This article asks whether the Situationist International’s psychogeographic walking practices can be modified to research the specificity of the digital city.
28th June 2021 to 30th June 2021
Online at: https://architecturemps.com/london-hatfield/
John Wild will present - Invisible Geographies - The Poetics of digital infrastructure, at Urban Assemblage: The City as Architecture, Media, AI and Big Data.
Over the last year, I have been researching the Limehouse foreshore as part of a SPACE Art & Technology residency. My research focuses on the Limehouse Foreshore just below the towers of Canary Wharf. It brings together multiple conflicting systems: the tides of the Thames, machine learning algorithms used for high-speed trading, the growth patterns of green algae and electrical signals produced by the brain while daydreaming.
Launching: Thu 4 Mar, 12pm GMT
4 – 19 Mar 2021
An online group show by [SPACE] Art + Tech residency artists, looking at how the act of play can inspire artistic processes. The work considers how gamification and gamified experiences can affect our environment, identities and relationships towards ourselves and each other.